Elden Ring Gets Long-Promised Ray Tracing Support on PC, PS5, Xbox Series S/X: Details
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Elden Ring has received its long-promised ray tracing update, courtesy of patch 1.09. The update is now live on PC, PS5, and Xbox Series S/X, with modder Lance McDonald confirming that the graphics options are limited to ray-traced ambient occlusion and ray-traced shadows. There are no ray-traced reflections or support for Nvidia or AMD’s upscaling methods to smoothen framerates on demanding settings. Bandai Namco has also released system requirements for a ray-traced gameplay experience, and some balance adjustments to Elden Ring.

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